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VTC - Game Design Character Development Part 1 (1 dvd)

Download Size: 714.68 MB 10$

This course was specifically designed to help demonstrate the many tools
and techniques used within the 3D game and film industry in regards to
character creation. The course begins with the very basics of setting ideal
preference settings and creating a customized tool shelf for fast and
efficient workflow. Author and 3D expert Michael Ingrassia then takes users
through the very basic techniques of box modeling, UV layout and traditional
texture map creation using Maya and Photoshop software. As the lessons
progress, Michael begins to demonstrate much more advanced tools and
techniques. Finally, he pushes Maya and Zbrush to it's breaking point
generating a final character sculpted mesh to 33 million polygons before
exporting the necessary maps and finalizing the low poly mesh back into Maya
for exporting into a game engine. The various tools and techniques
demonstrated here will certainly be beneficial to beginners as well as
seasoned professionals alike. And his Zbrush texturing lessons alone make
these videos worth the price. A DVD containing work files is included. To
begin learning today, simply click on one of the movie links.


Download Size: 714.68 MB 10$

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